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Ardenfall

Mad Mage Room Quest

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Mad Mage Room Quest

Thais, Fibula & Mintwallin Level: – Difficulty: Hard

Where: Mintwallin (underground, east of Thais)

Three chests in the room of a mad mage in the deep caves near Mintwallin.

Rewards

hat of the madstone skin amuletstar amulet

Before you go

The way, step by step

On the maps:start of this part stairs, ladder or hole to the next floor the goal the way. North is up. The maps show our own world map.
  1. Start in the temple of Thais. On the ground floor walk about 79 squares north, then go down the stairs (map 1). Map 1
    Map 1
  2. On the floor -1 walk about 3 squares, then go down the trapdoor.
  3. On the floor -2 walk about 43 squares north, then go down the trapdoor (map 2). Map 2
    Map 2
  4. Go down the trapdoor.
  5. On the floor -4 walk about 202 squares south-east, then go down the trapdoor (map 3). Map 3
    Map 3
  6. On the floor -5 walk about 10 squares west, then go down the trapdoor (map 4). Map 4
    Map 4
  7. On the floor -6 walk about 123 squares north-east, then go down the hole (map 5). Map 5
    Map 5
  8. On the floor -7 walk about 215 squares north-west, then climb up the ladder (map 6). Map 6
    Map 6
  9. Climb up the ladder.
  10. On the floor -5 walk about 32 squares south, then go down the trapdoor (map 7). Map 7
    Map 7
  11. On the floor -6 walk about 3 squares, then go down the trapdoor.
  12. On the floor -7 walk about 119 squares north-east, then go down the stairs (map 8). On the way: a level door - level 40. Map 8
    Map 8
  13. On the floor -8 walk about 36 squares south-east, then climb up the ladder (map 9). On the way: a locked door - you need key 3666. Map 9
    Map 9
  14. On the floor -7 walk about 5 squares north-west to the chest (hat of the mad) (map 10). Map 10
    Map 10
  1. From there to the next place:
  2. On the floor -7 walk about 4 squares to the chest (stone skin amulet) (map 11). Map 11
    Map 11
  1. From there to the next place:
  2. On the floor -7 walk about 3 squares to the chest (star amulet) (map 12). Map 12
    Map 12

The way is worked out from the game map: the shortest walk from the nearest temple or ship stop. Doors, levers and keys that a quest needs are named in the description and in "Before you go".

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