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Draconia Quest
Ab'Dendriel, Draconia & Demona
Level: 25
Difficulty: Medium
Where: Draconia (north-east of Ab'Dendriel)
Requirements: Many silver keys lying around the ruins, switch puzzles and a level 25 door.
Before you go
- Level 25 or higher (a level door or a level check on the way).
- Take: a rope.
- A locked door on the way: you need key 3012.
- A locked door on the way: you need key 3003.
- A locked door on the way: you need key 3004.
- A locked door on the way: you need key 3006.
- A locked door on the way: you need key 3007.
- A level door on the way: level 25.
- Monsters on the way:
ghoul
skeleton
mummy
demon skeleton
rotworm
slime
scorpion
dragon
beholder
The way, step by step
On the maps:start of this part stairs, ladder or hole to the next floor the goal the way.
North is up. The maps show our own world map.
- Start in the temple of Ab'Dendriel. On the ground floor walk about 46 squares west, then go down the stairs (map 1).
Map 1
- On the floor -1 walk about 45 squares south-west, then go down the stairs (map 2).
Map 2
- On the floor -2 walk about 4 squares south, then go down the stairs.
- On the floor -3 walk about 57 squares north-east, then step into the magic forcefield (map 3). On the way: a locked door - you need key 3012.
Map 3
- Climb up the ladder.
- On the floor -4 walk about 157 squares west, then go down the hole (map 4).
Map 4
- On the floor -5 walk about 87 squares east, then go down the hole (map 5).
Map 5
- On the floor -6 walk about 172 squares east, then use your rope on the rope spot (map 6).
Map 6
- On the floor -5 walk about 69 squares south-east, then go down the hole (map 7).
Map 7
- On the floor -6 walk about 15 squares south-east, then use your rope on the rope spot (map 8).
Map 8
- On the floor -5 walk about 56 squares south-east, then go down the hole (map 9).
Map 9
- On the floor -6 walk about 36 squares south, then go down the hole (map 10).
Map 10
- On the floor -7 walk about 158 squares west, then go down the hole (map 11).
Map 11
- On the floor -8 walk about 23 squares west, then use your rope on the rope spot (map 12).
Map 12
- On the floor -7 walk about 23 squares north, then go down the hole (map 13).
Map 13
- On the floor -8 walk about 23 squares north-west, then go up the stairs (map 14).
Map 14
- Use your rope on the rope spot.
- On the floor -6 walk about 216 squares north-east, then use your rope on the rope spot (map 15).
Map 15
- On the floor -5 walk about 11 squares south, then use your rope on the rope spot (map 16).
Map 16
- On the floor -4 walk about 11 squares north, then use your rope on the rope spot (map 17).
Map 17
- On the floor -3 walk about 64 squares south-west, then use your rope on the rope spot (map 18).
Map 18
- On the floor -2 walk about 4 squares south-east, then use your rope on the rope spot.
- On the floor -1 walk about 11 squares north, then use your rope on the rope spot (map 19).
Map 19
- On the ground floor walk about 50 squares east, then go down the hole (map 20).
Map 20
- On the floor -1 walk about 22 squares north, then use your rope on the rope spot (map 21).
Map 21
- On the ground floor walk about 64 squares south-west, then go up the stairs (map 22). On the way: a locked door - you need key 3003.
Map 22
- On the floor +1 walk about 32 squares south-east, then climb up the ladder (map 23). On the way: a locked door - you need key 3004. On the way: a locked door - you need key 3006.
Map 23
- On the floor +2 walk about 45 squares north-west, then go up the stairs (map 24).
Map 24
- On the floor +3 walk about 71 squares east, then go up the stairs (map 25). On the way: a locked door - you need key 3007.
Map 25
- On the floor +4 walk about 37 squares south-east, then go up the stairs (map 26).
Map 26
- On the floor +5 walk about 4 squares west to the chest (ice rapier and serpent sword) (map 27). On the way: a level door - level 25.
Map 27
- From there to the next place:
- The chest (stone skin amulet and energy ring) is right there (map 28).
Map 28
The way is worked out from the game map: the shortest walk from the nearest temple or ship stop. Doors, levers and keys that a quest needs are named in the description and in "Before you go".